Motivation behind the Art of software sculpting
The term ’software engineering’ repells many of the creative minds from software development domain. ‘engineering’ just frightens them. At it’s present form, the current (Agile) software development methodologies are more like sculpting than engineering. They advocate software development in iterations, delivering an increment of the feature, at the end of every iteration. To understand more about SCRUM (an agile software development methodology) please visit pigsandchickens
In the present day scenario, every knowledgeable person, irrespective of his/her area of study, has a space in software development art. If you are very good in any language (like english, German, French, Tamil, Hindi), you are needed as a technical writer or for translation of content. If you are good in any specific domain like commerce, banking, manufacturing, agriculture, marketing, psychology, sociology – then definitely you are either required as a systems analyst or as a tester or even as an associate designer. If you are in good in graphics, then you can play the role of a graphic designer, designing the graphical user interfaces. If there is a will, there is room for every knowledgeable person in the art of software. Programming is only 20% of the total effort in software development. The remaining 80% of the effort is built up by analysts, deasigners, testers, technical documentors.
The key motivation of this blog is to present “software engineering” as a digestable art, to those millions, who can add punch to killer software applications. Some of the very admirable colleagues of mine in the software engineering field were with Chemistry and Zoology back grounds !.









